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Activity
Duration
Approx 1 hour
Objectives
of the activity
Think
about why we play “co-operative” games at Woodcraft
Folk
Materials
required
Flipchart or similar. Largeish
hall because few
children naturally develop ‘small’ games
Activity
Play
‘Jaws’ or similar game
well suited to analysis.
Use the flipchart to brainstorm
how
‘Jaws’ works. The themes I might expect (with a
little hinting) would be:
- Nobody sits out
– even when caught
children still continue to play
- No focus on
competition - played for the fun of
playing not winning
- Easy to
understand rules, easy to explain, is
obvious when people don’t follow the rules (explain how this
last one affects differing ages)
Consider how these themes
pervade most WCF games
Split into groups of 3 or 4 and
invent a new
co-operative game in each group.
Play each game, after each game
return to the
flipchart & discuss & evaluate
Variations
For older groups consider
asking each group to
create a different type of game eg circle, running about, ball,
thinking
Evaluation
Very good session.
It’s very important to
try to remember the rules [of the new games] as one of the games will
probably be very good. You can use the flipchart for this. This also
makes it easy to explain the rules. Some games won’t work. If
so, try varying the rules slightly (round the flipchart) before giving
up
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